![]() ![]() A Pack scene function would also be very useful. V-Ray has this feature and it is a life saver when dealing with larger files. Im not sure how your pathing system works, but it would be really helpful if, when collecting resources at render time Enscape checks the local file folder for the associated assets. The scene and textures can be downloaded here: …Z0s2Qp4DVwYGU?usp=sharing The adjustment or inversion of the brightness of the video texture in the Enscape Texture Editor becomes unavailable in this scenario. This is fine when its one or two materials, but when I'm dealing with 100+ materials like this scene, its incredibly time consuming and makes it difficult to work with. When selecting a video file as the Albedo texture, transparency-related material settings become limited to Cutout-Transparency allowing for the application of a mask texture. They are visible in the SketchUp file as well but when I render in Enscape, the model is white because the materials are missing in Enscape and I can't force the program to find them so I have to manually re-link each material individually. The the textures are all located on my network drive and are easily accessed by SketchUp and other programs. I've imported some google earth data to SketchUp from Blender via an FBX export and then Transumtr. Worksession is the rhino command to link multiple. So, I've run into this issue before, but its exacerbated in this particular model. Subscribe to the Enscape Newsletter Join over 300,000 people and get the latest news. ![]()
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